Vehicles
Compatibility
Basic Usage
-- Get current vehicle
local vehicle = fivem.vehicles.get()
-- Or use global access (no fivem prefix needed)
local vehicle = vehicles.get()
-- Spawn vehicle
local newVehicle = fivem.vehicles.spawn('adder', {x = 0.0, y = 0.0, z = 30.0})
-- Or use global access
local newVehicle = vehicles.spawn('adder', {x = 0.0, y = 0.0, z = 30.0})
-- Delete vehicle
fivem.vehicles.del(vehicle)
-- Or use global access
vehicles.del(vehicle)Available Methods
vehicles.get()
vehicles.get()vehicles.spawn(model, coords)
vehicles.spawn(model, coords)vehicles.del(vehicle)
vehicles.del(vehicle)vehicles.pos(vehicle)
vehicles.pos(vehicle)vehicles.tp(vehicle, coords)
vehicles.tp(vehicle, coords)Best Practices
Migration from Traditional Methods
Traditional
Library Method
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